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While working at Studiobanks, a web design agency, we had a client come to us looking to do direct to consumer marketing with an iPad and web game. The game was going to be made using Flash, but I built everything in 3D in-case we switched to Unity for an actual 3D game that would run on early iPads as well as in the browser.
I was the lead on the project.
I was the game designer and artist.
I created an entire narrative and fiction behind the game that drove all the level designs and character designs.
Ultimately the game never shipped as the client ended up cutting all direct to consumer marketing after all the artwork and game design was complete and just as we were gearing up for development.